---@class SkillEffect522101:BaseSkillEffect
SkillEffect522101 = ClientFight.CreateClass("SkillEffect522101",ClientFight.BaseSkillEffect)
local t = SkillEffect522101
function t:finishSkill(skill,breakin)
    local fighter = skill.fighter
    local buffId = tonumber(fighter.parametersByObject[BuffEffect5205101.BUFF_EFFECT_5205101_BUFF_ID]) or 0
    BuffManager.removeFightBuff(skill.fight, fighter, buffId, true);
    return BaseSkillEffect.finishSkill(self,skill, breakin);
end
t.New()